Feature Overview (Full Map)
A full map of the features included in SCE. Skim the feature name + one-line summary, and follow the link to the detail page for anything that catches your eye.
Editor Window Enhancements
| Feature | Summary | Details |
|---|---|---|
| Hierarchy Extension | Component icons, color marking, EditorOnly highlighting | → |
| New Hierarchy Window | Unity 6.3's New Hierarchy, available early on 2022.3 (with columns) | → |
| Project Extension | Per-column background images (folder / explorer), folder icons (19 bundled + your own images) | → |
| Animator Window Extension | Color-coded parameters, Transition copy/paste, duplication bug fix, and much more | → |
| SkinnedMeshRenderer Extension | BlendShape search, grouping, and value copy/paste | → |
| VRCExpressionsMenu Extension | Shows the value alongside each Controls row | → |
| Avatar Preview Extension | Remembers and restores the preview camera view (angle and zoom) | → |
| Inspector Extension | Debug mode toggle, Properties button, component header buttons, and more | → |
| Game View Extension | Screenshots / MP4 and GIF recording from the toolbar | → |
| Scene View Extension | MSAA / custom selection outline | → |
| Console Extension | Background image (selection highlight is preserved) | → |
| Window Background | Per-type background image on any window (third-party extensions included) | → |
| Editor Theme | Apply any color scheme other than Dark / Light to the whole editor (experimental) | → |
Tools
| Feature | Summary | Details |
|---|---|---|
| Expression Icon Capture | Apply expression clips and mass-produce face icon PNGs | → |
| Mirror Placement | Move objects to their mirrored position, or duplicate and place them there | → |
| AnimationClip Tools | Loop conversion, splitting, path editing, binding checks | → |
| Transition Tools | Find transitions by Condition / auto-generate return transitions with reverse conditions | → |
| Satania Utility Tools | A tabbed all-in-one toolset for searching and cleaning up AnimatorControllers, and more | → |
| Texture2DArray Wrapper | Create and update a Texture2DArray from multiple Texture2Ds | → |
| Light Probe Generator | Place Light Probes in a grid within a Box area with exclusion zones (for worlds) | → |
| Other Utilities | Copy GUID / copy all component properties / SMB copy & paste, and more | → |
Advanced
| Feature | Summary | Details |
|---|---|---|
| AnimatorController DSL | Import / export controllers and layers as JSON (for LLM integration) | → |
| Gimmick Bundle | Export a complete gimmick as JSON and import it back, with bundled Claude skills | → |
| Layer Assets | Save layers as .asset files and carry them between controllers | → |
| VRC Template Generation | Generate the standard locomotion BlendTree / BaseLayer in one click | → |
| Developer API | ReflectionDelegateFactory / extension methods | → |